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The weapons in Jedi Knight operate and function much like the ones in Dark Forces. Most have the two modes of firing/attacking called primary fire and secondary fire.
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lightsaber.gif (2748 bytes)
The trusty weapon of the Jedi Knight as well as the Dark Side. This is, for the
purposes of this game, the most powerful weapon. You cannot defeat the Dark Jedi without
it. It can block blaster fire, and some explosions, and do massive damage. If you want to
win the game, practice using this weapon.
The Lightsaber is treated like any other weapon. It uses primary and secondary attack
modes. The Lightsaber has multiple attacks: down slash and horizontal slash. These are
controlled by the character's movement: the player can decide what attack to do, and use
the movement keys to make that attack.
Saber Blocks: this is a "mode" that the player can use. The player needs to be
pointed in the right direction of the blast area. When the player gets better at this
skill he can block increasingly dangerous weapons.
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The primary fire for this uses a punch with the left fist and then rotates to the right fist. The secondary fire is a kick.
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bryar_pistol.gif (4039 bytes)
The trusty weapon of Kyle Katarn. This is actually an older, modified rifle that has been cut down to pistol size. It is a very accurate, but low powered weapon. This weapon has only one type of fire.
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This weapon is like a missile launcher. It sends out an explosive device with two options:
impact or trigger explosion. The charge of the trigger option will stick to any wall,
person, object, or ship. A second press of the fire button will detonate the charge with
obvious results.
The launcher itself is like a medium size riot shotgun. The small charges are loaded below
the firing barrel and are cocked into the chamber by a sliding plate. The charge itself is
a small canister that has a claw and a pin in the front.
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thermdet.gif (1881 bytes)
Fun to use and handy for clearing some elbow room. Not recommended for those with noodle
arms. The primary fire throws the detonator with a 3 second delay. The secondary fire
makes the detonator explode on impact.
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repeater.gif (3712 bytes)
This is the same rifle that was in Dark Forces with the heat sink shield and three barrel design. It is a rapid fire rifle with tracers every 10 rounds. With the option button you can fire all three barrels at once at a slower .
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seqcharge.gif (3561 bytes)
Heartier than the Thermals and the Dark Forces IM Mines, these are used by placing them on
the ground or on doors. These have both time and proximity options.
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bowcaster.gif (5209 bytes)
Once known as the weapon of the Wookies, the Grave Tuskens have now stolen its design and
modified it for their own needs. It fires a deadly bolt with a quick pull of the trigger.
If you want a deadlier blast you can hold down the trigger and charge up a multiple blast
that spreads out for wide attacks.